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BOMBERMAN

Party · 2 to 5 · Bomberman (Hudson Soft, 1983) · PARTY MODE

Bombs, pillars and items: last one standing wins.

This game is for playing with others: create a party, share the code and play the same rounds.

HOW IT PLAYS

A 19x21 board with fixed pillars on the even positions, like the original, and breakable blocks hiding items: extra bomb, more flame and a single extra life somewhere.

2 to 5 players in the same game. Last one standing wins, and the order the others fall in also scores.

CONTROLS

Directions to move, FIRE drops a bomb. Bombs explode in a cross and the flame reaches as far as its range allows.

On screen: MOVE FIRE DROPS A BOMB

HOW POINTS ARE SCORED

ACTIONPOINTS
Eliminationpoints for each rival your bomb takes down
Survivalpoints for the order the others fall in
TO SCORE MORE

· Most deaths are self-inflicted. Before dropping a bomb, look at the cell you are stepping into: if it is a dead end, do not drop it.

· Items are under the breakable blocks: the first thirty seconds are for opening the board, not for hunting people.

· With more flame your own bombs reach you from further away. More range means rethinking your distances.

· Against several rivals, let them kill each other and stay in an already-open area with two exits. Last standing wins, not most aggressive.

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