
JEWELS
Puzzle · Combos · Columns (Sega, 1990) · Magic Jewelry
Line up three matching gems and chain combos.
Free play does not count for the leaderboard: it keeps your best on this device only. Today's challenge is one run per person.
HOW IT PLAYS
A column of three gems falls and you can rotate them among themselves. Three or more alike in a line (in all four directions) disappear, and whatever falls on top can chain.
As in Magic Jewelry, every 70 cleared gems the WILDCARD arrives: a flashing column that, on landing, wipes every gem of the colour it touches. Landing is also what raises the level, changes the song and speeds up the fall.
CONTROLS
Left and right move, down speeds up, FIRE rotates the three gems. The next column is shown.
On screen: LEFT/RIGHT DOWN FIRE ROTATES
HOW POINTS ARE SCORED
DAILY CHALLENGE RECORD: 4,890 · ADRIAN · 2026-09-26
TO SCORE MORE
· Chains multiply: the same clear is worth double as the second link and triple as the third. Build in steps so the collapse keeps closing lines.
· The wildcard arrives at 70 gems and wipes a whole colour. Save it for a piled-up colour and a tall board, do not spend it on a clean one.
· Levelling up speeds the fall but also multiplies everything you clear afterwards. Do not fear the level, fear the height.
· Reading the next column changes where you put the current one: if two gems of the colour sitting in column 3 are coming, open the gap now.
DAYS THIS GAME CAME UP
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